The system was visually stunning, offering PlayStation 3-level graphics at a resolution of 960×544, far surpassing the Nintendo GameCube-level graphics 3DS's delivered on a 400×240 screen. Just as the PSP before it, gaming media proclaimed the Vita to be the Nintendo Killer. Long story: Debuting at the beginning of 2011 in a private press conference by Sony under the name "Next Generation Portable" (or "NGP"), and bestowed with the official name of PlayStation Vita at E3 2011, pre-release reactions to Sony's newest handheld eerily mirrored those of its predecessor. Despite the bad luck the Vita suffered, the handheld developed a small yet passionate cult following with smaller Asian studios and Western Indie Game makers still developing games for the system long after Sony gave up on the system, along with modders finding exploits to make the most out of the Vita's hardware. While the Vita struggled to cultivate a user base outside of its home market and became the company's lowest-selling system, the device managed to perform well enough in its home country thanks to Japan's growing preference for handheld gaming over home consoles. Short story: Sony Interactive Entertainment's successor to the PlayStation Portable turned the company's "successful failure" in the handheld gaming market into an outright financial failure.
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